Alejandro Escudero
3D Artist and Concept Artist
Monterrey, Mexico
Summary
3D Modeling, Texturing, Concept artist and illustrator, worked for many years in CGBot, an outsourcing company for the Video Games industry, currently working on an indie game company, Flat Circle studios.
Skills
Concept Art3D ModelingCharacter DesignCharacter ModelingPBR TexturingConcept DesignEnvironment ModelingProp ModelingTexturingTexture BakingIllustrationEnvironment Design
Software proficiency

3ds Max

Photoshop

Substance 3D Painter

ZBrush

Mari

Maya
Productions
Video Game
Metal Gear Solid HD Collection
Year
2011
Role
Texture redrawing and upgrading to HD
Company
Outsorcing for Bluepoint Games in CGBot
Video Game
Star Wars: The Old Republic
Year
2011
Role
3D Modeling, Texture baking and hand-painting textures
Company
outsourcing for Bioware in CGBot
Video Game
Teenage Mutant Ninja Turtles: Out of the Shadows
Year
2013
Role
Character 3D Modeling and Texturing
Company
Outsourcing for Red Fly Studio in CGBot