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Alejandro Escudero
Alejandro Escudero
3D Artist and Concept Artist
Monterrey, Mexico

Summary

3D Modeling, Texturing, Concept artist and illustrator, worked for many years in CGBot, an outsourcing company for the Video Games industry, currently working on an indie game company, Flat Circle studios.

Skills

Concept Art3D ModelingCharacter DesignCharacter ModelingPBR TexturingConcept DesignEnvironment ModelingProp ModelingTexturingTexture BakingIllustrationEnvironment Design

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Mari
Mari
Maya
Maya

Productions

    • Video Game
      Metal Gear Solid HD Collection
    • Year
      2011
    • Role
      Texture redrawing and upgrading to HD
    • Company
      Outsorcing for Bluepoint Games in CGBot
    • Video Game
      Star Wars: The Old Republic
    • Year
      2011
    • Role
      3D Modeling, Texture baking and hand-painting textures
    • Company
      outsourcing for Bioware in CGBot
    • Video Game
      Star Citizen
    • Year
      2016
    • Role
      3D Modeling and Texturing
    • Company
      Outsorcing for Cloud Imperium Games in CGBot
    • Video Game
      Teenage Mutant Ninja Turtles: Out of the Shadows
    • Year
      2013
    • Role
      Character 3D Modeling and Texturing
    • Company
      Outsourcing for Red Fly Studio in CGBot